K00 Zek Map
Big thanks for Zek map to Aikian Lavastorm server, and to Rimi of Onslaught from Faydark server for general help :)
Level Range 30 - 50
01 Bell to The Thundering Steppes [+ see more] » locate it on map
02 The Warship Docks [+ see more] » locate it on map
03 Druid Ring [+ see more] » locate it on map
04 Ruined Combine Spires [+ see more] » locate it on map
05 Refuge [+ see more] » locate it on map
06 Siren's Cove
( Pirate Bay ) [+ see more] » locate it on map
07 Three Toe's Watering Hole [+ see more] » locate it on map
The Glademaster The Glademaster is inside the barn. You must deliver the foundry map to him as part of the quest.
(by Tiggler, Avenging Souls, Blackburrow)
Quest: Hallmark: Into the Vallon Faundry (30lvl) add / see comments | submit help info
This quest is given as a part of the Green Hood Operation quest. He will send you to the mine. There you will first inspect 3 ore items on the ground, then kill a few miners and then kill Nixam Dugdiggle (a named orc) and his familiar.
(by Rimi, Faydark)
Quest: Give the key to the Glademaster (1lvl) add / see comments | submit help info
This is a level 1 quest you receive after you find both of the sewer entrances to Deathfyst Citadel then hail the Glademaster. It's the final step in the Operation Greenhood quest (which, in my opinion, should be listed under Access Quests in the journal because it gives you access to Deathfyst Citadel).
If you give him the key he gives you a quest reward of the choice of one of severeal weapons (Shureshot bow and Mammoth being a couple of them) but no exp (it is, after all, a level 1 quest). There's no completed quest text for it so you'll get a funny message when it dings. You will still have access to Deathfyst Citadel. (by Zechariah Lives, Phantom Knights, Mistmoore)
Quest: Into the Vallon Foundry (35lvl) add / see comments | submit help info
Glademaster Valwood of the Green hoods has sent me into the mine pit of the Vallon Foundry to disrupt their operations. I must taint the arcane smelting pots of the orcs with a special druidic mixture given to me by the greenhoods. The smelting pots look like upturned giant orc heads. They look very cool.
- Inspect the smelting pot of Gurkis (+396, -119, -159). This is down the tunnel direcly South of the base of the elevator shaft.
- Inspect the smelting pot of Horkul (+245, -122, -120) This is down the tunnel to the East of the elevator shaft base.
- inspect the smelting pot of Ikuris (+361, -125, -43) This is down the tunnel to West of the Entrance.
I must search the mines for Dwarven mining picks. They must be carried by whatever orc toils with such a tool - Vallon Miners. These drop fairly regularly. I got four (4) picks after killing nine (9) miners.
I must slay Nixam Dugdiggle and his familiar. go up the ramp to the first landing. From there, find the second ramp and climb it to the top landing. Work your way around the landing to the far tunnel. The tunnel branches off. Take the branch to the right. There are four vallon quarry elite there. "invader, you'll not get out of my foundry alive Krig Stonestance Level 36 heroic ^^ This is another fun fight with some good prizes.
This quest is needed to gain the trust of the greenhoods. (Let's face it your a hard eyed stone cold killer) You need to complete it if you want them to trust you enough to give you the Operation Greenhood heritage quest. This is a level 30 hallmark quest. It is easily soloable at level 40. The sentries in the mind drop a lot of chests. Here are some sample items dropped in the chests and their sales value at your advanced tradeskill instance..... - vallon miner gloves (mit 93, buffs +60 buffs) 52s, 80c - vallon miner shoulder pads (light armor, mit 139, +60 buffs) 57s, 60c - vallon miner skullscap (light armor, mit 93, +60 buffs) 57s, 60c - woven etched boots (light armor, mit 85) 48s (by Bystander, Order of the Ravenclaw, Najena Server)
08 [+ see more] » locate it on map
Quest: Hallmark: Operation Green Hood (30lvl) add / see comments | submit help info
This is the quest to gain entrance to Deathfist Citadel. He will send you to the Green Hood Trapper Master, who wants 4 pieces of a map. You can get this from any orc i believe. I got it from solo orcs just outside the Dock area. Then talk to shadow, who sends you to the Glademaster. The Glade master will have several tasks for you.He asks you to kill: 6 Vallon Grunts 2 Vallon Loaders 4 Vallon Builders Gurk Strongarm They can be found at the Mill. After that he gives you another quest you must finish to be able to continue this one. That is call Dissrupting the Faundry. After completing that he will send you to talk to Tork at the Orc Stockade. Be ware that the second door you pass to get there will spawn 4 orcs that needs to be killed or run off. Tork sends you to the lookout point, where u must inspect a small box on the ground. Last thing to do is find the 2 grates in the moat in Deathfist Citadel. To get there do NOT go over the bridge, but around the river. You can enter the moat to the left of the gate to the Citadel. A good plan is to evac or call once you have found the two grates. Reward for completing these two quests are a weapon supposedly suited for your class and access to Deathfist Citadel. The scout bow is by far the best of them. (by Rimi, Faydark)
09 [+ see more] » locate it on map
Quest: Scattered notes (30lvl) add / see comments | submit help info
Hoggle require you to retrieve some lost notes. 10 of them, wich can be found off the orcs outside. Once you have all then, return for exp, a weapon (Ebon Eye dagger, mace,short sword or war maul) and a new quest.
(by Rimi, Faydark)
Quest: A Paradise Dream World (30lvl) add / see comments | submit help info
U need to visit some places in Zek. (by Luosky,Pact of Shadow,Crushbone)
Quest: The Lost Idols of Modinthule (40lvl) add / see comments | submit help info
1) Go to Feerrott to the Temple of Cazic - loc 08.
2) Find 4 Idols (of Dread, of Fright, of Terror, of Fear).
3) Return to Hoggle.
Quest: A Tour of the Feerrott (36lvl) add / see comments | submit help info
"I have been hired by Hoggle Bogstrutter and his silent associates to confirm the locations listed in the book "Bootstrutter's Guide to the Feerrott." Quest requires you to have access to the Feerrott and run around the zone locating places listed in your quest journal.
1) Examine the entire book.
2) Travel to Feerrott M00.
3) Visit the Drowning Causeway.
4) Visit the Thulian Glade.
5) Visit the Crescent Shrine (Rallosian Mage Shrine #17).
6) Visit the Murdunk's Fall (#3).
7) Visit the Pyramid of Fear (Temple of Alliz #5).
8) Visit the Ring of Amatra (Destroyed Druid Ring #10).
9) Visit the Secret Meeting (Sentinel Stones #12).
10) Visit the Altar of Four Cannons (#6).
11) Visit the Ruins of Rallos (Tower of Vul #13).
12) Visit the Stone Gullet (Gulch of Thule, near -1,172, 775, it is in a stream that flows into the mountainside. Follow it under the mountain to get update).
13) Visit the two intact Hands of Thule. There are many broken hand monuments, there are only two that are whole: - First Intact Hand (-618, 580, at the south end of the lake). - Second Intact Hand is #19 on the map, near Cynthan.
14) Return to Hoggle Bogstrutter in Zek K00 for reward.
Reward is 6g 8s 9c and about 5%xp at lvl 37 (rough guess on xp, didn't watch the update), and Bogstrutter Runners. Boot stats: +6 Sta +7 Agi +13 Health +19 Power +180 Magic +120 Mental Light Armor (140 Req'd). He also offers you a lvl 46 quest "The Lost Idols of Modinthule", which I haven't done, but appears to be done in the Temple of Cazic Thule.
I did the quest as lvl 37 Conjuror invis most of the time to avoid aggro. See invis mobs near the Temple of Cazic Thule, but otherwise easy to move around. (by Oopsi Diditagain, Grobb)
Division Supplier Gaertarn
Quest: Far Seas supplier - Gate Clasp (25lvl) add / see comments | submit help info
1. Find the clasp This is a random drop from killing orcs. Just kill orcs until your quest log updates 2. Harvest some fodder You will need to be able to gather tier 4 resources for this part. I think gathering on zek is 140 or 141 skill in gathering needed. Gather successfully from 20 flat bed thistle nodes and your quest log will update 3. Scout Refuge. Head for -50, 210 on the map but your quest journal will probably update before you hit this spot. Just stick to the edges of the areas to avoid agro. 4. Speak with Division Supplier Gaertarn again
Did this quest at level 30 only reward was a small amount of xp and being offered the quest "Far Seas Supplier - Black Sap"
Quest: Far Seas Supplier - Black Sap (25lvl) add / see comments | submit help info
To start this quest you need to have done the Far Seas Supplier - Gate Clasp quest 1. Kill 25 Tallon Grunts 2. Collect 5 black sap from roots 3. Scout out the Mystical Forest 4. Return to Division Supplier Gaertarn.
Reward is some xp and can start new quest "Far Seas Supplier - Blood Ore Pick".
Quest: Far Seas Supplier - Blood Ore Pick (22lvl) add / see comments | submit help info
Gaertarn asks you to
#1 Find the Blood Ore Valley - 12
#2 Kill Tallon Miners (located at Blood Ore Valley) to find a used Blood Ore Pick
#3 Find an unused Blood Ore Pick and compare the two.
#4 Return to Gaertarn
(by Ametren Starmist, Oasis Server, Silver Fox Klan)
The pick is on the third level inside the mines. Not in the tunnels, jsut where those first 2 quarry elites that wander around the hole are. (by Ebina HealthBringer)
Quest: Far Seas Supplier - Snake Menace (35lvl) add / see comments | submit help info
Find spirit lake, kill dust adders untill i find 8 venoms, look around for suspicous tree stumps. (by plur)
Quest: Far Seas Supplier - Elven Attack (30lvl) add / see comments | submit help info
1) Visit Three Toe's Watering Hole.
2) Find a barrel at 327/ /-461
3) Kill Green Hood woodsmen until 3 heads drop also close to the Three Toe's Watering Hole.
(by Sudex (Warbirds) - splitpaw)
Quest: Access Quest: The Crossing of the Fanged Sea (40lvl) add / see comments | submit help info
I figured since logging in for at least three days due to zero vitality and 12% XP debt, I could jot down my experiences attempting to complete the Everfrost access quest, otherwise known as "The Crossing of the Fanged Sea" quest given by Rath'Adran in Zek, the Orcish Wastes. Everfrost access occurs gratis at level 42, but many elect to do the boatride for earlier icy goodness. Many higher level players do this quest simply to eliminate it from their hallmark quests section of their quest journals since these cannot be deleted. This quest, as noted on other websites dedicated to questing, has two subquests which must be accomplished prior to hopping on the boat. The first is "Of Sea, Sails, and Slumber," given by Biddy Bobick at the Enchanted Lands docks, and the second is "Tinmizer's Astounding Frost Disruptor" given by Rath'Adran when you've completed the first sub-quest. The details of the subquests are beyond the scope of this post, however I will say that there is a part of "Tinmizer's Astounding Frost Disruptor" that normally requires a 40ish tank to accomplish that you can skip.
Rath'Adran tells you to go to the Tower of Drafling to find out about the parts for the Frost Disruptor. The fight to the Drafling tower in Rivervale is exceedingy painful for a group in the mid-to-upper 30's, so simply going to the locations where these items are will update the quest without ever having to step foot in that hairy part of Rivervale. The first part can be found in the southermost buidling at Tagglefoot Farms in Enchanted Lands. The second piece is in Zek. Rather than give a loc, I'll describe how to get there: Follow the road from the docks toward Deathfist Citadel. As you approach the Sullon mill, you will be forced to cross two gates in the road. If you take a sharp left after crossing the first gate, you will end up in a narrow valley full of bears and orcs. At the end of the valley is a small orc fort with several orcs and buildings inside. The second part of Tinmizer's Frost Disruptor is in the building furthest to the rear and to the right. Once these two pieces are acquired, Rath'Adran gives you some dialogue and then suggests you get your crew together for the Crossing of the Fanged Sea. The bell to Everfrost is opposite of the Thundering Steppes bell in Zek, on the far dock. This is where it gets fun. I do not know what to recommend for group makeup, other than that your tank should be formidible. Your tank will be the lynchpin on this trip. My recommended setup is as follows: One tank, as high as you can get, two healers, one scout, two elective classes. One healer of sufficient skill or level can replace two lesser healers, but the high level tank and scout are crucial. In my case, this was attempted with: 47 Berserker 36 Templar 36 Fury 36 Guardian 36 Monk 38 Dirge When the group clicks into "The Fanged Sea," it will find itself on a boat just like every other boat ride since the tutorial. The first difference that you'll see is one of Tinmizer's Frost Disruptors at each end of the boat. Rath'Adran is captaining the vessel. **Note** This encounter is buggy. Of the four times I've done it, two failed due to bugs in the script or due to a mob falling off the boat. More on that later. Tinmizer's Frost Disruptors are there for a reason. They prevent Frost Frights from spawning. A Frost Fight is a level 40ish (no ^ or ^^) ice skeleton that has a pretty big aggro range and *loves* healers. It is critical to have two people pre-designated to operate these devices. Our strategy was to have the scout sneak/hide at the bow of the ship (on the bowsprit actually) as far from mob spawns as possible and yet able to operate the Tinmizer device there. Everyone else congregated as far back on the poop deck as possible. Once Rath'Adran is hailed, the encounter will begin. **IMPORTANT** From this point on, the Tinmizer devices must be operating at all times. They must be started, and maintained every minute, after which a particle effect will surround it and it will frost over, becoming inoperable. As soon as this happens, it must be right clicked and "Wipe away frost" must be selected. Five seconds later, a new option will appear to "Restart the device." This must be done, or a new wave of skeletons will pop and aggro on the party. Periodically, the device should also be clicked on and the "wind" option should be selected. In truth, even if skeletons spawn, they won't aggro on the party if it is flush back against the back of the ship. The problem here is that multiple waves of skeletons can (and do) spawn on top of each other, so that by the time the boat ride is into it's 10th minute, what appears to be four skeletons may actually be 16 or more. If anyone moves out of position even slightly, all of these will decend upon the party and probably slay the healers. Soon after the encounter begins, Sky Marshall Brynhild will spawn on the deck and confront Rath'Adran. She will tell him to turn the ship around, and he'll refuse. A fight will ensure in which Rath'Adran kills the Sky Marshall. Waves of Valkyries will begin spawning, some at the bow and some at the stern. The party only needs to be concerned about the rear Valkyries now, and they should be killed as quickly as possible. The main tank should remain pressed against the aft bulkhead and continue killing aggroing skeletons and Valkyries until Rath'Adran leaves the wheel of the ship and walks down to the main mast. Once he's there he will transform into a level 42 ^^^ dragon. RIGHT NOW HE IS NON-AGGRO. Don't worry about him. If you have done things right, your scout is still invisible at the front of the boat happilly cranking on his Tinmizer device. There will also be an assload of skeletons at and Valkyries on the front half of the ship and a big black dragon on the main deck. At this point, the tank will begin clearing all of the valkyries and skeletons that have not been dealth with, leaving the dragon for last. These should be pulled via ranged weapon to the poop deck, obviously. When all are dead, the dragon should remain solo on the main deck. Some things to consider: Crafted weapons will not hit the dragon. I do not know if Heritage weapons will. I attempted to hit the dragon with Pristine Conditioned Oak Fighting Batons, a Pristine Conditioned Oak Bo Staff, a Deathfist Utility Prod, and each of these were useless. Most of my non-fist or kick combat arts returned the message "Target is too powerful." My bare fist seemed to hit OK. The dragon itself is not terribly difficult, but it IS very much an endurance fight. Tinmizer's devices must continue to be maintained or skeletons will add during dragon fight. I cannot stress how important keeping on top of this is for the success of the group. The group's objective is to get the dragon down to 20% health, at which point it will give up and fly away. Since the mob does not die to grant experience or loot, and especially because this is an endurance fight, it is best to /yell as soon as the dragon is pulled to ensure the group is fighting with maximum health and power regeneration. In addition the dragon's primary attack, it does have an AE breath weapon which our primarily level 36 group found to be more a nuisance than an outright threat. One healer claimed the AE mana-drained her, but nobody else in the group observed this behavior. Assuming the group is able to lower the dragon's health to 20%, the encounter is over and congratulations are in order. The group has just successfully finished a very difficult encounter and gained access to one of the coolest zones in the game!
Related Quests: Of Sea, Sails, and Slumber / Tinmizer's Astounding Frost Disruptor.
(by Jericho Kane, Guardians of Drinal, Antonia Bayle)
Ps. With the last major patch, this encounter was nerfed to triviality. The dragon now spawns as a 42^^ instead of a ^^^, and in addition, many of bugs have been worked out. We made several erros on the Tinmizer devices on our last run and only managed to spawn skeletons once. Any solid group of 35’s can do this boatride now.
10 [+ see more] » locate it on map
a Green Hood Trap Master a part of the Green Hood Operation Quest.
To reach him you will need invis, sneak or a group to fight your way to him
(by Rimi, Faydark)
The Orcs of Norrath - Page 7 231.26, 198.53 <- coordinates
collection quest - Page 7 found on the shelf inside the barn. (by Melui, Honourbound, Splitpaw)
11 Terkus the Raidleader M [+ see more] » locate it on map
12 Blood Ore Valley
( Celestia Abysse) [+ see more] » locate it on map
(Coordinates: 362,-114) add / see comments | submit help info
1. This is the Faundry you need to enter to complete the Dissrupt the Faundry quest. (by Rimi,Faydark)
2. Celestial Abysse is located at the bottom of the mine.
Ore cart Mining cart at the bottom of the lift in mine <- location 345.62,-112.60,-117.61.
Quest: Catapult Ammo Suppliers (30lvl) add / see comments | submit help info
The Vallon miners provide the rocks used in the catapults in the Orcish Wastes. I must stop them from providing the war machines with ammo!
I need to slay 20 Vallon miners in the Orcish Wastes.
(by Blynk, Relentless, Neriak)
13 Gurk Strongarm M [+ see more] » locate it on map
(Coordinates: 525,-279) add / see comments | submit help info
Named orc you will need to kill for the Operation Green Hood quest. He is inside the mill and the other orcs you need for the same quest are nearby him.
He should be on a 3 hour respawn timer.
(by Rimi, Faydark and Theadra, Breath of the dying, Valor)
15 [+ see more] » locate it on map
Tusk Part of Operation Green Hood. He sends you to the outpost. To get to him, climb over the wall and you will find him in the second tent. Be careful of the named at the end of the stockade.
This is refered to as the stockade in the quest.
(by Rimi, Faydark)
16 [+ see more] » locate it on map
17 Deathfist Citadel Grate One [+ see more] » locate it on map
18 Deathfist Citadel Grate Two [+ see more] » locate it on map
19 Deathfist Citadel Bridge [+ see more] » locate it on map
20 Tower of Titan
(Death Fist Lookout) [+ see more] » locate it on map
21 Bootstrutter's Trail [+ see more] » locate it on map
Bootstrutter's Trail Guide
Quest: Bootstrutter's Trail Guide to the Badlands (30lvl) add / see comments | submit help info
I have come upon weather beaten marker in the wilderness, Bootstrutter's Trail Guide for the surrounding territory of the Badlands in Zek. I have made what notes I could of various location on the guide in hopes that I may visit them:
1. Visit the Captive Thicket
2. Visit the Charred Vale
3. Visit the Titan's Tower
4. Visit the Deathfist Lookout
5. Visit the Bridge of Zek
6. Visit the Deathfist Cidadel
(by Aodfhin, Sinister, Nektulos)
22 Chared Vale [+ see more] » locate it on map
23 a Gravestone [+ see more] » locate it on map
24 [+ see more] » locate it on map
The Meandering Augur
Quest: The Meandering Augur's three meanlings (25lvl) add / see comments | submit help info
Retrieve 3 bags of plant seeds from the Tallon grunts.
(by Luosky,Pact of Shadow,Crushbone)
Quest: Mettle Testing (30lvl) add / see comments | submit help info
Hammer thinks you're not tough enough to survive in Zek. You prove him wrong by slaying 10 orcs.
(by Solarien, Conjuror of Cairdeas)
Quest: Short Range Patrol (30lvl) add / see comments | submit help info
Hammer tells you his patrols are spread thin going all over the continent. He wants you to go on a small patrol nearby and report to him. You have to visit:
1) Tower Ruins
2) East Catapult
3) West Catapult
4) Wreck of Q.S.S. Ebon Strongbear
5) Grove of Stones (druid ring)
(by Solarien, Conjuror of Cairdeas)
Quest: The Tallon Plunder Chests (30lvl) add / see comments | submit help info
After finishing the first two quests he gives you, Hammer now wants you to locate the plunder chests from the sites you scouted. All you have to do is find them and inspect them. Reward: Another piece of the Emerald Hide Set and 13 silver, 72 copper.
1) Western catapult chest is behind some rocks near the catapult.
2) Eastern catapult chest is behind some rocks behind the catapult.
3) Ruined tower chest is in the barn but I noticed that it was difficult to see the chest at certain angles; I found the best way to see it was to stand at the entrance and slowly move forward until you could inspect it. [/loc 219.06 -40.26 202.14 orientation 18.25, 0.00, 0.00 to see the chest. Make sure your orientation is correct at loc.]
4) Grove of stones chest is behind a large rock on the far side of the grove.
5) Q.S.S. Ebon Strongbear chest is on the western portion of the ship.
Quest: Disrupting the Mining Operation (30lvl) add / see comments | submit help info
Hammer now wants you to disrupt the mining operations of the Vallon orcs nearby in the Blood Ore Vally. You need to kill 10 Vallon miners to finish it. Reward: Another piece of the Emerald Hide Set and 14 silver, 87 copper. Emerald Hide Set: (all light armor) Boots: 5 sta, 6 agi, 19 health, 21 power, 67 cold, 168 magic, 134 mental Bracers: 3 int, 8 str, 20 health, 20 power, 67 cold, 168 divine, 134 poison Cap: 7 int, 4 wis, 23 health, 17 power, 67 cold, 134 divine, 168 mental Gloves: 7 agi, 4 wis, 19 health, 21 power, 67 cold, 134 disease, 168 heat Pants: 6 int, 5 str, 15 health, 25 power, 168 cold, 202 poison Shoulderpads: 5 sta, 6 wis, 20 health, 20 power, 202 cold, 168 heat Tunic: 5 agi, 6 str, 19 health, 21 power, 101 cold, 134 disease, 134 magic.
The only solo miners that show up are one by the bridge down to the elevator and one at the bottom of the elevator. The rest are group mobs (level 32).
(by Solarien, Conjuror of Cairdeas)
Quest: Heritage: The Journey is Half the Fun - Zek (30lvl) add / see comments | submit help info
Point 1: Grove Stones. Run Northeast from the outpost and up through the Easternmost of the two North valleys, then turn right. You only need to swing by 40-50 feet to the North of the druid ring to get the update.
Point 2: Charred Vale. Run around the zone counter-clockwise, following the blue line. The update is in the charred area past the second gate and over the hill. You'll likely pick up snake and/or tree aggro during this checkpoint, but it's easily shaken. Just don't stop! You only need to step a couple feet into the soot to get the update, then jet due west toward the Lookout Tower. Avoid the orc gates' spawns by running over the rocks to the left at the first one and up the leftmost leaning post at the second.
Point 3: Deathfist Lookout. Run due West, then veer north to the lookout rock. Try to avoid picking up lion aggro near the base; they can be a pain when running back down. The update is at the very top of the spire.
Point 4: Zek Bridge. Run down the spire and East around the wall to the bridge. DO NOT RUN ACROSS THE BRIDGE! Run about 5 feet onto it to get the update.
Point 5: Deathfist citadel. Splash across the pond between the aggro radii of the two orc guards. Fish will likely spot and chase you, but ignore them and keep running. Run along the sand after skirting the orc and pop out into deathfist valley to the left of the bridge. Turn left and hug the wall until you get to the other side of the first orc spawn battlements, then run to the road. The update is a little West of the skulls-on-sticks.
Point 6: Spirit Lake. Sprint back to the Bridge and then to the right of it, running over the sand. Any Citadel aggro you picked up will give up quickly. Avoid the solo orc guards again and splash through the water. The fish will probably reaggro, but ignore them. TIP: You can run over the top of the rock wall directly south of the pond's West section. Look at the orange line for a clear picture of what I mean. Run directly to the second orc gate, ignoring any aggro you pick up. DO NOT RUN BACK THROUGH THE GATE! Run to the East side of it and jump your way up the rock wall and over the fence. If you don't get over the fence quickly, aggro might catch you. It can be tricky if you've never done it before. You can also get over the West side, but for me the East wall is easier. >From there, retrace your steps and head to the spiral lake under the 6 on the map. Remember to jump over the stones to the right of the second gate. The Spiral Lake update will trigger when you get within 15-20 feet of it. Don't touch the water or yet another surprise pop will trigger and chase you.
Point 7: Deathfist Quarry. Run to the mine and take the elevator down to the bottom. Run 5 feet into one of the tunnels for the update, then evac to the dock. You should still have plenty of time on the clock even if you dawdled. Finish: Run out through the front gates of the outpost to stop the timer, then talk to Soci to move on to the next step.
No Reward except the next part of the heritage quest
The route is as follows; the number in parentheses is the approximate location on map. There are WPs to most of these places on your in-game map. You do not need an evac to finish this one. I had a double sow and finished with 2.5 minutes to spare, even having taken a couple wrong turns. 1) Grove of Stones (Druid Ring) - (03) 2) Charred Vale - (22) 3) Deathfist Lookout - (20) [you must go to the top] 4) Bridge of Zek (DFC Bridge) - (19) 5) Deathfist Citadel Gates - (16) 6) Spirit Lake - (25) 7) Deathfist Quarry - (12) [you must go down into the mine and out of the elevator] 8) Back to starting point.
(by Darkflower, The Illuminati, Mistmoore Server)
After doing this part, you'll be asked to go to Enchanted Lands.
25 Spirit Lake [+ see more] » locate it on map
26 [+ see more] » locate it on map
Quest: The Angry Augur's Three Meanings of Life (30lvl) add / see comments | submit help info
Visit: 1) Blood Ore Valley
2) Valley of Sacrifice
3) Spirit Valley
Speak to The Angry Augur again. Visit
4) Spirit Valley, again
5) Spirit Lake
Return to Augur claim reward. Augur's Ring of Insight +2 sta +2 agi +5 wis +13 health +17 power +134 vs disease +101 vs heat +67 vs mental Armor Class 37 at lvl 32
(by Thistlenaught of Najena)
27 Pinewhisper Lookout
(Tower ruins) [+ see more] » locate it on map
Ebon Strongbear [+ see more] » locate it on map
(Coordinates: 435,487) add / see comments | submit help info
There are many sharks surrounding it. (by Theadra, Breath of the dying, Valor)
a book lying on the ground
29 Mythical Forrest [+ see more] » locate it on map
30 Vul'Myr rune [+ see more] » locate it on map
31 Stone Marker [+ see more] » locate it on map
Quest: Bootstrutter's Trail Guide to Old Grove (30lvl) add / see comments | submit help info
You must visit. Grove of stones Dwindling Thicket; Hidden Thicket; Rusty Pond; The Pit (mine) Spiral Lake; Siren's Isle; Haven't finished it yet to know the reward.
Reward was 1% exp at L35 and 16 silver and change. The points are all close together. Druid ring, spiral lake, siren's isle, the mine, lake behind the mine, thicket behind the mine. (by Arondos ) (by Arondos )
32 Marthank Lookout [+ see more] » locate it on map
33 Hidden Thicket [+ see more] » locate it on map
34 [+ see more] » locate it on map
35 [+ see more] » locate it on map
Grozmag the Trainer
Quest: Heritage: Training Is A Shield (Shiny Brass Shield ) (40lvl) add / see comments | submit help info
This is quest for the Shiny Brass Shield Heritage quest ,required to do 6 trials, some are soloable, some not. After 6th trial you must go to Deathfist Citadel and kill Lord Fyst. (by Einawiz, Butcherblock)
Starts at Grozmag near the Pit in Zek (every 15 hours you may do one trial) - 1st - solo
- 2nd - group
- 3rd - solo
- 4th - group
- 5th - solo
- 6th - raid (Kill Emperor Fyst in Deathfist Citadel in Zek. One person needs access and this is a 12 man raid zone. 1st wave: 4x lvl 40^^ Deathfist Gladiators with 4x lvl 40^^ lionesses that add halfway through the fight. 2nd wave: Dogolka (lvl 42^^ mob). 3e wave: Harrower of Zek (lvl 40 group x2 mob). 4e wave: Emperor Fyst (lvl 42^^^ mob))
36 Grawler caves [+ see more] » locate it on map
37 [+ see more] » locate it on map
39 [+ see more] » locate it on map
40 Greenhood Camp [+ see more] » locate it on map
Quint Cerlius M.E.
Quest: Innocence and Allegiance (31lvl) add / see comments | submit help info
Kill 10 Vallon Hatchetmen for timberaxes, and kill timbersmiths until you find 4 blueprints. (by Kendal)
[ unlocks "Manifest Destiny" quest ]
Quest: Manifest Destiny (31lvl) add / see comments | submit help info
[ you must do the "Innocence and Allegiance" quest first ]
1) Click on the Far Seas Manifests in the tent located at: 180, -120. It is the "orc scroll."
2) Kill equite recruites (level 34 solo) in the same area. Not every recruit will update with a quest item.
Reward was a bit of experience and a choice of Barrister's Badge, Boots, Collar, Robe, Gavel. All were green to me at level 40 (when I finally got around to finishing this quest. It conned blue in my journal at level 40). (by Darkflower, The Illuminati, Mistmoore)
[ unlocks "Tools of the Mistrade" quest ]
Quest: Tools of the Mistrade (31lvl) add / see comments | submit help info
[ you must do the "Manifest Destiny" quest first ]
1. Find the arcanetic decoders. (8) auto drops from the deathfist runesmiths in the druid ring area.
2. Return to quint for your reward.
Reward is a choice of the following. Barrister's Badge, Boots, Collar, Robe, or Gavel. (by Qyenn of Antonia Bayle Server) [ unlocks "Reports from the Borderland" quest ]
Quest: Reports from the Borderland (31lvl) add / see comments | submit help info
[ you must do the "Tools of the Mistrade" quest first ]
Far seas trading company merchant examiner Quint has asked me to retrieve the green hood reports that are supposed to be tacked up in various hidden areas around:
- Blood Ore Valley
- the Valley of Sacrifice
- Spirit Valley
- Blood Ore Valley Bug 267.38, -212.83
- Spike 128.83, –198.54
- Spirit Valley Shackle 0.24, 93.85
- Feather -90.28, -33.36
- Boulder -16.46, 82.57
- Refuge Wings 72.28, 248.82
- Orca 24.21, 134.62
- Valley of Sacrifice Lute 160.88, -2.98
- Tusk 270.79, 106.36
[ unlocks "Little Lost Landing" quest ]
Quest: Little Lost Landing (31lvl) add / see comments | submit help info
[ you must do the "Reports from the Borderland" quest first ]
1. Visit Blackhook Landing (-15, 405) in Zek.
2. Kill Blackhook Raiders until you find 8 requisitions.
3. Return to Quint.
[ unlocks "Search for Beechlilly" quest ]
Quest: Heritage: Rescue Of The Greenhoods (Short Sword of the Ykesha) (40lvl) add / see comments | submit help info
Heritage quest given once the hallmark quest Operation Green Hoods is completed. Quest lvl 40 2nd part of the quest got a 60 min. timer. Very easy to do... if you can solo sullon centurion (mob lvl 36-37) (by Arguyle Whiteheart - Knights of the Shadow Dragon - Innothule)
- Visit Sashra Thaltalis in Zek (+342, -20, -464)
- Visit the mines (Pit) where 4 orcs spawn and attack
- Back to Sashra and then collect 5 scalps from Sullon Centurians, Tallon Raiders and Vallon Grunts (in 60 minutes)
- Go back to Sashra
- Kill Sentry Goorlux near the Sullon Lumbermill
- Go back to Sashra
- Enter Deathfist Citadel (one person must have access and this is a 12 man raid zone) and visit Infiltrator Stryjin (in one of the towers)
- Free three Greenhoods: 2 in the jail and 1 who brews potions (Everyone must be close when hailing as these NPCs despawn permanently after a very short time. It is best to do a timed hail.)
- Go by the emperor on top of the Citadel. He'll run off.
- Go back to the infiltrator
- Kill Emperor Fyst. (1st wave: 4x lvl 40^^ Deathfist Gladiators with 4x lvl 40^^ lionesses that add halfway through the fight. 2nd wave: Dogolka (lvl 42^^ mob). 3e wave: Harrower of Zek (lvl 40 group x2 mob). 4e wave: Emperor Fyst (lvl 42^^^ mob)
- Recieve SSOY
(Ronja of Lowland Elites, Runnyeye. Dutch to English translations are provided by Khammar of Renegade Legion, Darathar)
41 Tomb [+ see more] » locate it on map
42 Vatook Masher
Sullon Outlooks M [+ see more] » locate it on map
43 [+ see more] » locate it on map
Captain Vulis 1. Inside the tent (npc, not mobs) but no quest given atm. (by Einawiz, butcherblock)
2. This npc will response after u completed the deathfist citadel access. He and glademaster will issue diff set of weapons to choose for reward. (by Einawiz, butcherblock)
44 [+ see more] » locate it on map
45 [+ see more] » locate it on map
46 Sullon Miness [+ see more] » locate it on map
47 Darkened Den [+ see more] » locate it on map
48 Tallon Hording Halls [+ see more] » locate it on map
49 Orcish Waste Dock [+ see more] » locate it on map
Quest: Reliving the Past (30lvl) add / see comments | submit help info
She's dying and wants you to live out some of her past and some of her wishes. She first wants you to see if the orc camp is still outside the walls. Next she wants you to kill 10 Tallon Grunts. Then you are to visit the grove of stones and say some words over them for her dead son.
After saying a few words over the stones in the druid ring for her son, she gives you the Cellus Family Bookcase for completing her quest.
(by Solarien, Conjuror of Cairdeas)
Mess sergeant Akseltz
Quest: Looking for lost crates (30lvl) add / see comments | submit help info
Mess sergeant Aklseltz of the Fae Seas Trading Company in the Orcish Wastes has asked me to collect solen food crates. The crates are from the Far Windstomper and are possibly being stored somewhere in the orc territories. I must find enough stolen food crates in the orc territories. I must find the food crates (need 5) (by Mokhet)
Quest: Berries Below the Sea (30lvl) add / see comments | submit help info
Hunt Kelp Horrors for 10 Kelp berries. Gives quest after you have found the 8 lost food crates. (by Hakir)
Quest: Avoiding a Hot Bath (30lvl) add / see comments | submit help info
1) Find 8 crates in the sea near the docks.
2) Return to Mess Sergent.
Quest: A Spicy Mission (30lvl) add / see comments | submit help info
1) You must kill orcs until you find: 3 Kobold Peppers; 3 Geyser Salts; 3 Windmill Garlics (you can buy them from a broker also;).
2) Return to Mess Sergeant.
50 The Captive Thicket
(Orc Outpost) [+ see more] » locate it on map
51 The Shadowed Shrine
( Rodcet Steam Hall ) [+ see more] » locate it on map
52 a locked chest [+ see more] » locate it on map
a locked chest
Quest: Utilitarian Desires of the Miners (30lvl) add / see comments | submit help info
You find a chest locked by a key you don't have. You think the Vallon miners nearby might have one of the three keys. Kill miners until you find all 3 keys. Reward: 1 of 4 items: dagger, hammer, sword, or staff.
I chose the staff: Deathfist Utility Prod: 11 int, 3 agi, 1 str, 2 wis, 30 health, 30 power.
(by Solarien, Conjuror of Cairdeas)
Vallon Timbersmith M [+ see more] » locate it on map
54 [+ see more] » locate it on map
Derris Stone Marker
Quest: Hail to the Derris Heroes (32lvl) add / see comments | submit help info
I have learned of the Derris Brigade heroes having gravestones in the area. I will keep an eye out for the gravestones of the Derris Brigade Heroes.
I have found 3 of the 5 stones surrounding the lake. The lake is located under the bridge leading to Deathfist Citadel. Not the moat. (by Shadowlrd)
55 A Deserted Mine [+ see more] » locate it on map
Tallon Catapult Operators
Tallon Patrolman M [+ see more] » locate it on map
57 Deathfist Tailors M [+ see more] » locate it on map
Vallon Prospect M [+ see more] » locate it on map
59 Vallon Seer M [+ see more] » locate it on map
60 Sentry Goorlux, Sullon lumberjacks
Sullon guardians M [+ see more] » locate it on map
61 Gorge Huntresses M [+ see more] » locate it on map
62 Mythical Forest [+ see more] » locate it on map
63 Moog the Overlord M [+ see more] » locate it on map
64 Cave of the Cave Adders [+ see more] » locate it on map
65 [+ see more] » locate it on map
Quest: The Search for Beechlily (30lvl) add / see comments | submit help info
go to Spirit Lake and look for 5 leaves from Beechlily (These are a random spawn called "a pile of leave". The are green bush looking things.) Reward at lvl 38 was 57s 96c
Quest: The Root of the Problem (30lvl) add / see comments | submit help info
gather 20 tussah roots Reward at llv 38 was 1g 35s 63c
(by Jinxie Jinxed from Kithicor )
65 A mysterious mine [+ see more] » locate it on map
66 The Hidden Refuge [+ see more] » locate it on map
Quest: Starving for Information (38lvl) add / see comments | submit help info
Gather up the following items that "Greenleaf" has left hidden around the Defiled Forest and the Bridge of Zek. Gather 4 small boxes, 5 bottles, and 5 jars. All of the items are on the ground all over the area of the Defiled Forest and the Bridge of Zek. Return to Orca at The Hidden Refuge when you have all the items. Reward is your choice of Lvl 40 food or drink. - 5 Green Hood Goulash, or 5 Green Hood Grog You must finish Deathfist Cryptology 101 for Lute first (by Krystalin, Arma Viresque, Unrest Server)
Quest: Marching Madness (38lvl) add / see comments | submit help info
Find "Peeking Point" (-252, -493) look for unattackable NPC, Emperors Runner Collect the marching orders for the different Sullon Brigades: - Cutlass Brigade (-319, - 479) a book on the ground in a small tent - Voulge Brigade (-329, -387) a book on the ground in a small tent - Battleaxe Brigade (-387, -261) a book on the ground in a small tent - Maul Brigade (-244, -231) a book on the ground in a small tent Return to Lute at The Hidden Refuge. Reward is a piece of Frontiersman Leather Armor. Lvl 30 gear (All Fighters, Priests and Scouts) * You must get the branch of Te'Anara from Birchbark and give it to Lute to start the quest. (by Krystalin, Arma Viresque, Unrest Server)
Quest: Deathfist Cryptology 101 (38lvl) add / see comments | submit help info
Find the four "Unkempt Stones" the Earthen Spire (-61, -393), the Eastern Thicket (-422, -395), the Deadend Gorge (-311, -133) and the Nestled Lake (380, -321) Then plant the map on an Officer's Desk near Deathfist Citadel (-217, -615) Next kill the Cryptology teams. One for each stone. Teams are 3 mobs, Lvl 40 double down arrows Finally, return to Lute at the Hidden Refuge. The reward is another piece of Frontiersman Leather Armor, Lvl 30 good for all fighters, priests and scouts
Finish Marching Madness quest first (by Krystalin, Arma Viresque, Unrest Server)
Unlinked to a specific location [+ see more] » locate it on map
Quest: Tallon Reserves (30lvl) add / see comments | submit help info
Lvl28-32. Quest begins with an uncommon drop, 'Tallon Ale', obtained from killing Tallon Grunts nearest to the docks. Examine the ale bottle, and you are given a quest called 'Tallon Reserves'...all that is needed to complete this quest is to kill any Tallon Grunts in the area until the quest updates 3 times.
Reward (at lvl30) 2.5-3% quest XP, 3 units of Cool Ale.
(by Cyrinx, Guardian, Innothule)
surprise in a box
Quest: Sprite in a Box (28lvl) add / see comments | submit help info
This is a rare drop. Can be money, item, etc... I found a nice little quest to kill fairies in Zek, level 36, haven't gotten a group together, might be interesting to see what reward you get. (by Gygea Silverpetal, Ranger 28, Mystic Guardians)
unknown #1 - ZEK
Distressed Merchant - Zek You must buy as book after saving a Distress Merchant.
blood ore bracer
Quest: Blood Ore Bracer (30lvl) add / see comments | submit help info
Quest starter is a drop named Blood ore Bracer, drops from Siren's, upon examining it you get a quest to repair it.
1. Kill Waste Grawler's to get 10 claws, these are found in the "50 Captive Thicket".
2. Examine bracer again, you now need to find some blood ore, head to the mine in "12 Blood Ore Valley". When you get down the mine shaft head up the spiral path and head right, you should be able to interact with the mine cart there.
3. examine bracer and start your final step, kill 25 Orc's (any should do). Gratz on your new Bracer =)
Item stats; 8 int, 5 strenght, 18 health, 14 power, 180 vs. divine, 120 vs. poison, mitigation 215, Heavy Armor (required skill 145 mastered 175) (by Flumbert, Splitpaw)
Rise of the Orcs - The Rejoining
Quest: Miscellaneous: Rise of the Orcs - The Rejoining (30lvl) add / see comments | submit help info
[ Quest description from OGaming - link: EQ2 Database ]
This is a tome quest. It is initiated by examining any of the components of the tome. These items are ground spawn (from the ! symbols), triggered items and mob drops in Zek. The components are:
Page 3: Ground spawn at -233, -29, -393, west of Moog
Page 7: Clicking a bucket at +235, -121, -120 in the lower level of the mine
Page 11: Tallon Grunts
Collecting all of them will result in a furniture version of Rise of the Orcs - The Rejoining.
Rise of the Orcs - The Rousing
Quest: Miscellaneous: Rise of the Orcs - The Rousing (30lvl) add / see comments | submit help info
This is a tome collection started in Zek, the Orcish Wastes. You must collect:
Rise of the Orcs - The Rousing - Page 4
Rise of the Orcs - The Rousing - Page 5: By clicking a bucket at +259, -118, -105 in the lower level of the mines
Rise of the Orcs - The Rousing - Page 6
Rise of the Orcs - The Rousing - Page 10
Rise of the Orcs - The Rousing - Page 11
Rise of the Orcs - The Rousing - Page 12
Rise of the Orcs - The Fall
Rise of the Orcs - The Deadtime
Rise of the Orcs - The Ascension
Quest: Miscellaneous: Rise of the Orcs - The Ascension (30lvl) add / see comments | submit help info
Quest: Faithful Nuisance (36lvl) add / see comments | submit help info
"Slay ten Green Hood faithful". They can be found near Three Toes Lake. (by [email protected] DLere, Storms of Vengeance)
a Note Which Mentions Ivril Powder
A Rusting Key
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Submit info about this map here,
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Quests available on map: K00 Zek
A bleeder in the Haystack lvl: 30, from 07 Three Toe's Watering Hole, the hay
A Captain's Final Curse lvl: 30, from 28 Smasher
Ebon Strongbear , a book lying on the ground
A mysterious Medallion lvl: 35, from 16, skelleton on a pike
A Paradise Dream World lvl: 30, from 09, Hoggle Bogstrutter
A Spicy Mission lvl: 30, from 49 Orcish Waste Dock, Mess sergeant Akseltz
A Swill Time lvl: 30, from 49 Orcish Waste Dock, Mess sergeant Akseltz
A Tour of the Feerrott lvl: 36, from 09, Hoggle Bogstrutter
Access Quest: The Crossing of the Fanged Sea lvl: 40, from 09, Rath'Adran
Access Quest: The Rusty Key lvl: 35, from Unlinked to a specific location, A Rusting Key
Alchemist's Component: Ivril Powder lvl: 30, from Unlinked to a specific location, a Note Which Mentions Ivril Powder
Avoiding a Hot Bath lvl: 30, from 49 Orcish Waste Dock, Mess sergeant Akseltz
Berries Below the Sea lvl: 30, from 49 Orcish Waste Dock, Mess sergeant Akseltz
Blood Ore Bracer lvl: 30, from Unlinked to a specific location, blood ore bracer
Bootstrutter's Trail Guide to Old Grove lvl: 30, from 31 Stone Marker, Stone Marker
Bootstrutter's Trail Guide to the Badlands lvl: 30, from 21 Bootstrutter's Trail, Bootstrutter's Trail Guide
Bootstrutters Trail Guide to West Zek lvl: 30, from 34 , the little monument
Catalog: Zek Creature Cataloging lvl: 40, from Unlinked to a specific location, Distressed Merchant - Zek
Catapult Ammo Suppliers lvl: 30, from 12 Blood Ore Valley
( Celestia Abysse), Ore cart
Creepy Lake Spirits lvl: 30, from 39, tree stump
Deathfist Cryptology 101 lvl: 38, from 66 The Hidden Refuge, Lute
Dispatch Some Orcs lvl: 30, from 65, Birchbark Oakleaf
Disrupting the Mining Operation lvl: 30, from 24, Hammer
Faithful Nuisance lvl: 36, from Unlinked to a specific location, faithful nuisance
Far Seas Supplier - Black Sap lvl: 25, from 09, Division Supplier Gaertarn
Far Seas Supplier - Blood Ore Pick lvl: 22, from 09, Division Supplier Gaertarn
Far Seas Supplier - Elven Attack lvl: 30, from 09, Division Supplier Gaertarn
Far Seas supplier - Gate Clasp lvl: 25, from 09, Division Supplier Gaertarn
Far Seas Supplier - Snake Menace lvl: 35, from 09, Division Supplier Gaertarn
Finish What the Fires Started lvl: 30, from 44 , A charred stump
Give the key to the Glademaster lvl: 1, from 07 Three Toe's Watering Hole, The Glademaster
Hail to the Derris Heroes lvl: 32, from 54, Derris Stone Marker
Hail to the Sullon Heroes lvl: 30, from 41 Tomb, a tomb
Hail to the Tallon Heroes lvl: 30, from 23 a Gravestone, a gravestone
Hail to the Vallon Heroes lvl: 30, from 37, Vallon Grave Marker
Hallmark: Into the Vallon Faundry lvl: 30, from 07 Three Toe's Watering Hole, The Glademaster
Hallmark: Operation Green Hood lvl: 30, from 08, Shadow
Heritage: Rescue Of The Greenhoods (Short Sword of the Ykesha) lvl: 40, from 40 Greenhood Camp , Sashra Thaltalis
Heritage: The Journey is Half the Fun - Zek lvl: 30, from 24, Soci Esign
Heritage: Training Is A Shield (Shiny Brass Shield ) lvl: 40, from 35, Grozmag the Trainer
Innocence and Allegiance lvl: 31, from 40 Greenhood Camp , Quint Cerlius M.E.
Into the Vallon Foundry lvl: 35, from 07 Three Toe's Watering Hole, The Glademaster
Little Lost Landing lvl: 31, from 40 Greenhood Camp , Quint Cerlius M.E.
Looking for lost crates lvl: 30, from 49 Orcish Waste Dock, Mess sergeant Akseltz
Manifest Destiny lvl: 31, from 40 Greenhood Camp , Quint Cerlius M.E.
Marching Madness lvl: 38, from 66 The Hidden Refuge, Lute
Mettle Testing lvl: 30, from 24, Hammer
Miscellaneous: Rise of the Orcs - The Ascension lvl: 30, from Unlinked to a specific location, Rise of the Orcs - The Ascension
Miscellaneous: Rise of the Orcs - The Deadtime lvl: 30, from Unlinked to a specific location, Rise of the Orcs - The Deadtime
Miscellaneous: Rise of the Orcs - The Fall lvl: 30, from Unlinked to a specific location, Rise of the Orcs - The Fall
Miscellaneous: Rise of the Orcs - The Rejoining lvl: 30, from Unlinked to a specific location, Rise of the Orcs - The Rejoining
Miscellaneous: Rise of the Orcs - The Rousing lvl: 30, from Unlinked to a specific location, Rise of the Orcs - The Rousing
Reliving the Past lvl: 30, from 49 Orcish Waste Dock, Ismena Cellus
Reports from the Borderland lvl: 31, from 40 Greenhood Camp , Quint Cerlius M.E.
Scattered notes lvl: 30, from 09, Hoggle Bogstrutter
Seek the Sullon Centurions lvl: 30, from 45 , A lying skeleton
Seeking the Sacred Tools lvl: 30, from 36 Grawler caves, a chest
Short Range Patrol lvl: 30, from 24, Hammer
Sprite in a Box lvl: 28, from Unlinked to a specific location, surprise in a box
Starving for Information lvl: 38, from 66 The Hidden Refuge, Orca
Tallon Reserves lvl: 30, from Unlinked to a specific location, Tallon Ale
The Angry Augur's Three Meanings of Life lvl: 30, from 26, Angry Augur
The Idol Of Fear lvl: 35, from Unlinked to a specific location, unknown #1 - ZEK
The Lost Idols of Modinthule lvl: 40, from 09, Hoggle Bogstrutter
The Meandering Augur's three meanlings lvl: 25, from 24, The Meandering Augur
The Root of the Problem lvl: 30, from 65, Birchbark Oakleaf
The Search for Beechlily lvl: 30, from 65, Birchbark Oakleaf
The Tallon Plunder Chests lvl: 30, from 24, Hammer
Tools of the Mistrade lvl: 31, from 40 Greenhood Camp , Quint Cerlius M.E.
Utilitarian Desires of the Miners lvl: 30, from 52 a locked chest, a locked chest
NPCs on this Map:
a book lying on the ground @ 28 Smasher
A charred stump @ 44
a chest @ 36 Grawler caves
a gravestone @ 23 a Gravestone
a Green Hood Trap Master @ 10
a locked chest @ 52 a locked chest
A lying skeleton @ 45
a Note Which Mentions Ivril Powder @ Unlinked to a specific location
A Rusting Key @ Unlinked to a specific location
a tomb @ 41 Tomb
Angry Augur @ 26
Birchbark Oakleaf @ 65
blood ore bracer @ Unlinked to a specific location
Bootstrutter's Trail Guide @ 21 Bootstrutter's Trail
Captain Vulis @ 43
Cobbler @ 66 The Hidden Refuge
Derris Stone Marker @ 54
Distressed Merchant - Zek @ Unlinked to a specific location
Division Supplier Gaertarn @ 09
faithful nuisance @ Unlinked to a specific location
Grozmag the Trainer @ 35
Hammer @ 24
Hoggle Bogstrutter @ 09
Ismena Cellus @ 49 Orcish Waste Dock
Lute @ 66 The Hidden Refuge
Mess sergeant Akseltz @ 49 Orcish Waste Dock
Orca @ 66 The Hidden Refuge
Ore cart @ 12 Blood Ore Valley
( Celestia Abysse)
Quint Cerlius M.E. @ 40 Greenhood Camp
Rath'Adran @ 09
Rise of the Orcs - The Ascension @ Unlinked to a specific location
Rise of the Orcs - The Deadtime @ Unlinked to a specific location
Rise of the Orcs - The Fall @ Unlinked to a specific location
Rise of the Orcs - The Rejoining @ Unlinked to a specific location
Rise of the Orcs - The Rousing @ Unlinked to a specific location
Sashra Thaltalis @ 40 Greenhood Camp
Shadow @ 08
skelleton on a pike @ 16
Soci Esign @ 24
Stone Marker @ 31 Stone Marker
surprise in a box @ Unlinked to a specific location
Tallon Ale @ Unlinked to a specific location
The Glademaster @ 07 Three Toe's Watering Hole
the hay @ 07 Three Toe's Watering Hole
the little monument @ 34
The Meandering Augur @ 24
The Orcs of Norrath - Page 7 @ 10
tree stump @ 39
Tusk @ 15
unknown #1 - ZEK @ Unlinked to a specific location
Vallon Grave Marker @ 37
Zan Filis @ 20 Tower of Titan
(Death Fist Lookout)